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Of course, some games looked terrible both then and now. There wasn't really any convenient way for pixel artists to communicate, rip/dump game graphics or download reference for analysis. TVs didn't exactly show you what was going on with 1:1 pixels either (and pausing required special hardware). Some of the best looking games were those by Bitmap Brothers and Psygnosis. The artists behind those were probably some kind of wizards. 2b1af7f3a8